Table Of Content
- Baldur's Gate 3
- Introduction to Toll House Basement in Baldur's Gate 3
- Cursed Arena: Hakari Domain & New Choso Character Info
- Challenges and Rewards of Reaching the Toll House Basement
- Baldur’s Gate 3: Complete Patch 5 Guide (New Endings, Bug Fixes & More)
- Baldur’s Gate 3: How to Beat Ketheric Thorm & Apostle of Myrkul
- Baldur’s Gate 3: Toll House Basement Vault – How to Enter & Open Secret Room in Tollhouse

Before engaging in combat, it's crucial to assess the situation and plan your attacks carefully. Use the terrain to your advantage, take advantage of stealth or range attacks, and focus on eliminating enemies one by one. Be sure to utilize your party's abilities and spells strategically to maximize your chances of success.
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Baldur's Gate 3
However, in other situations, accessing the basement may be necessary to progress the main story or complete certain objectives. It is recommended to consult your quest log or objectives to determine if the Toll House basement is required for your current goals. Keep in mind that the Toll House Basement is just one of many hidden areas in Baldur's Gate 3.
Introduction to Toll House Basement in Baldur's Gate 3

This means you can enter the basement (via the hatch, pictured) without any issue. Most of these items come from various forms of locked chests throughout the building. You can also access the Heavy Oak Door to get to the basement of the Toll House. In there, you can find some more notes on the ruler of the Toll House, along with more confiscated silver items and gold for you to take for yourself as your spoils of war.
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In this guide, we provide you with some tips and strategies to help you successfully traverse the Toll House Basement and reach your objective. Have you ventured into the Toll House Basement in Baldur's Gate 3 yet? This hidden area holds secrets and treasures just waiting to be discovered. There is a marble plate trap just inside the door, as well as two more vent traps. The pick of the items is a Great Axe +1 on the weapon rack on the table in the middle of the room, plus some Gloves of Heroism in the wooden chest. Having already met them, and not having Karlackh in my party, they simply ignored me and seemed to have no interest in the basement, the hatch to which was unlocked.
Challenges and Rewards of Reaching the Toll House Basement
Just beyond the entry point to the secret chamber is a pressure plate on the floor. Use the Jump action to leap over the gray plate on the floor, and then proceed to explore and gather items within the room. Pass the perception check to open the iron door on the left to reach the Stone Chairs Puzzle room.
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To access this area you can either destroy the vines, or climb the ladder onto the roof, Perception check (DC 10) to find some rotten boards, and break through to access the room below. Inside the room is a Greataxe +1 and a chest (Lockpicking DC 14) that contains the Fireheart. If you got inside through the roof, you can leave by jumping through the window. Having another character place a crate on the roof gives you a visible surface to jump to from a couple crates inside, after some jockeying for a workable positioning. The seats of both stone chairs are equipped with pressure plate mechanisms.
In the Tollhouse Master's Office there is a Heavy Chest with the Ironvine Shield. There are some rotten floorboards that can be broken to get to the floor below, where there are two chests. On the wall of the floor below, a passive Perception check (DC 15) will reveal a button that will allow you to exit the room. If all party members failed the Perception check, you have to use a Waypoint to leave the room. There is another safe (Lockpicking DC 30) at the north wing that contains no gold. The combination requires a passive Perception check (DC 18) to reveal a note (PLEASE READ!) on the nearby wall.
To activate these mechanisms, players need to disable the Group Mode and have two characters sit in the stone seats. Alternatively, players can utilize weighty objects from the environment, such as vases, to substitute for party members on the chairs. Before entering the Toll House basement in BG3, it is advisable to save your game progress to ensure you have a recent backup.

One of those locations is the Toll House, a place with a mini-boss and plenty of gear and treasure for you to find if you so desire. Considering this location is filled with potential mini boss combat skip and hidden room and treasure for you to stumble across, there’s plenty of content to find and potentially miss out on. Here’s a look at the Reithwin Toll House in Act 2 of Baldur’s Gate 3, featuring boss options, loot and more.
There is a secret armory in the basement (Ornate Wooden Hatch) of the Paladin’s Headquarters in The Risen Road. This article will guide you on how to solve the Secret Armory Puzzle to reach the basement. In some scenarios, the Toll House basement may be an optional area that provides additional challenges, loot, or story elements.
Once in the basement, you’ll see the Dead Toll Collector next to a large Vault Door to the east. Use the key you got outside to open the vault, but be careful as there are traps just inside. There are eight vent traps on the floor in total (four in each room), so you’ll do well to deactivate them all before you go any further. If you can’t deactivate them (you’ll need to pass a Perception check and then Disarm each one), then you’ll simply have to walk carefully around them.
When you’re exploring the areas to the north of the map in Act 1, just after crashing the ship, you might find the Toll House. It’s connected to one of the companions in the game, which is also connected to another companion. I’m talking about Karlach of course, who you’ll see first south of the toll house. Navigating through the Toll House Basement in Baldur's Gate 3 can be a challenging task. Filled with traps, puzzles, and enemies, it requires careful planning and strategy.
The visages typically have around health, depending on difficulty, and they tend to be easy to hit, despite the distant darkness making it harder to hit them somewhat. Each one also contributes around 100 HP as a buff on the boss’ status bar. You can see an example of the boss fight where she loses 300 max health in a turn from my team, thanks to killing three of the Visages between two characters. As you enter the Toll House, you will find plenty of loot, along with trails of gold all along the floor. Gerringothe Thorm can be found on the south wing of the top floor searching for gold. This should then cause the “wall” to slide and reveal the hidden chamber behind it.
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Reithwin Tollhouse is a location found in the south eastern area of Reithwin Town, directly south of the Mason's Guild. It will be the first location you reach if you arrive from across the central bridge south west of the Ruined Battlefield. Keep practicing until the fight is in your favor, and you’ll beat the Reithwin Toll House in Baldur’s Gate 3. Having your party spread around is certainly a strong strategy, largely thanks to the Visages doing various forms of AOE elemental damage to your party. If you have your party clumped up, then the fight could get slightly harder for you, especially on Tactician. So, spread out when possible, and try to keep your party at least 5-10 meters away from the next party member to avoid any splash effects safely.
Their power can be a game-changer and give you an edge in challenging battles. Once you defeat the enemies, take a moment to explore the basement fully. You'll find various containers and chests to loot, so be sure to search every nook and cranny.
The loot you find can greatly enhance your party's capabilities and provide an advantage in future encounters. After successfully bypassing the trap, you'll find another locked door on the third floor. Use your thief's lockpicking skills or pick up a key from the shelves in the room nearby to unlock the door.
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